Monday, May 28, 2007

Mobstar



Mobstar seemed like a neat idea - think dungeons and dragons meets James Bond. You begin the game as a lowlife crook and work your way up, striving to one day be a mafia godfather. You can kill people, commit crimes, form gangs, steal cars, smuggle drugs, and do all the other fun things mafia members get to do.

But becoming a mafia member was too good to be true. After spending the last four days playing, I've learned that most of these features are only available to members after the $27 yearly signup fee. So I've wasted my time - because I have better things to spend my money on. Like this.

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